Brian Casey
Welcome to my little corner of the web. I've never maintained personal
pages well, so everything here is likely woefully outdated and/or
obsolete. In any case...
Recent(ish) Work
— TeachingBooks.net
— WikiAnswers
- Ancient Artifacts
These are all very old projects. Most should probably be scoured from the
web as completely obsolete. I leave them up here only because some
people are still using them and for "historical" curiousity.
-
— Astronomy Tools
— Web Puzzler
— Mancala
— Triangle Puzzle
— Masterweb
— Nowwwhere
I did all of the programming (creating a heavily
modified version of MediaWiki) for the original FAQFarm site. This
site became WikiAnswers and, since then, my programming efforts have
become somewhat minimal, though I'm still involved in server-side
issues.
This was a really fun project... a huge user community and lots of
interesting PHP and MySQL code.
TeachingBooks.net is a nifty site with tons of useful resources for anyone
interested in books, reading, teaching with books, kids who like
books or anything similar. Work on improvements for this site are
ongoing.
I wrapped a CGI interface around a few C programs for things like the
moon phase, a calendar of sunrise/sunset data, planetary positions, etc..
Better solutions exist, but these still work.
Similar to a "slider" puzzle, this one has you trading pieces in a
jumbled image to put it back together. Originally written before there
were even HTML tables to use, this page should probably be ignored. Much
better DHTML or Flash or Java games exist.
Mancala is an ancient game using stones in pits. This program works
reasonably well, though the graphics are poor.
This is a Java applet based on the triangle peg game where you
hop one peg over another to clear all of the pegs. There is a solution
to this puzzle. It's old enough, I'm surprised the compiled Java code
still works in modern runtime environments (at least it did last I checked).
This is a logic/guessing game where you are given clues as to how close
your code or sequence of colors is and then try to figure out what
the real colors are. Primitive, but it still works.
This was a very, very primitive "virtual world" written originally to
run on Mosaic, pre-Netscape. The images are ray-traced with POVRay from
small experiments I ran with that code. (Ray tracing was fun, but I didn't
spend enough time with it to have any truly impressive scenes.) There is
a "plot" or "puzzle" of sorts, though I'm not certain it all still works
properly. If you really want an online game, go play WoW or something.